Class AntagStatusIconSystem<T>
Used for assigning specified icons for antags.
Inheritance
System.Object
AntagStatusIconSystem<T>
Namespace: Content.Client.Antag
Assembly: Content.Client.dll
Syntax
public abstract class AntagStatusIconSystem<T> : SharedStatusIconSystem where T : Component
Type Parameters
Name | Description |
---|---|
T |
Methods
| Improve this Doc View SourceGetStatusIcon(String, ref GetStatusIconsEvent)
Will check if the local player has the same component as the one who called it and give the status icon.
Declaration
protected virtual void GetStatusIcon(string antagStatusIcon, ref GetStatusIconsEvent args)
Parameters
Type | Name | Description |
---|---|---|
System.String | antagStatusIcon | The status icon that your antag uses |
Content.Shared.StatusIcon.Components.GetStatusIconsEvent | args | The GetStatusIcon event. |