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Class AntagStatusIconSystem<T>

Used for assigning specified icons for antags.

Inheritance
System.Object
SharedStatusIconSystem
AntagStatusIconSystem<T>
RevolutionarySystem
ZombieSystem
Namespace: Content.Client.Antag
Assembly: Content.Client.dll
Syntax
public abstract class AntagStatusIconSystem<T> : SharedStatusIconSystem where T : Component
Type Parameters
Name Description
T

Methods

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GetStatusIcon(String, ref GetStatusIconsEvent)

Will check if the local player has the same component as the one who called it and give the status icon.

Declaration
protected virtual void GetStatusIcon(string antagStatusIcon, ref GetStatusIconsEvent args)
Parameters
Type Name Description
System.String antagStatusIcon

The status icon that your antag uses

Content.Shared.StatusIcon.Components.GetStatusIconsEvent args

The GetStatusIcon event.

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