Class AirAlarmBoundUserInterface
Inheritance
System.Object
Robust.Shared.GameObjects.BoundUserInterface
AirAlarmBoundUserInterface
Namespace: Content.Client.Atmos.Monitor.UI
Assembly: Content.Client.dll
Syntax
public sealed class AirAlarmBoundUserInterface : BoundUserInterface
Constructors
| Improve this Doc View SourceAirAlarmBoundUserInterface(EntityUid, Enum)
Declaration
public AirAlarmBoundUserInterface(EntityUid owner, Enum uiKey)
Parameters
Type | Name | Description |
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Robust.Shared.GameObjects.EntityUid | owner | |
Enum | uiKey |
Methods
| Improve this Doc View SourceDispose(Boolean)
Declaration
protected override void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | disposing |
Overrides
Robust.Shared.GameObjects.BoundUserInterface.Dispose(System.Boolean)
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View Source
Open()
Declaration
protected override void Open()
Overrides
Robust.Shared.GameObjects.BoundUserInterface.Open()
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UpdateState(BoundUserInterfaceState)
Declaration
protected override void UpdateState(BoundUserInterfaceState state)
Parameters
Type | Name | Description |
---|---|---|
Robust.Shared.GameObjects.BoundUserInterfaceState | state |
Overrides
Robust.Shared.GameObjects.BoundUserInterface.UpdateState(Robust.Shared.GameObjects.BoundUserInterfaceState)