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Class AirAlarmBoundUserInterface

Inheritance
System.Object
Robust.Shared.GameObjects.BoundUserInterface
AirAlarmBoundUserInterface
Namespace: Content.Client.Atmos.Monitor.UI
Assembly: Content.Client.dll
Syntax
public sealed class AirAlarmBoundUserInterface : BoundUserInterface

Constructors

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AirAlarmBoundUserInterface(EntityUid, Enum)

Declaration
public AirAlarmBoundUserInterface(EntityUid owner, Enum uiKey)
Parameters
Type Name Description
Robust.Shared.GameObjects.EntityUid owner
Enum uiKey

Methods

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Dispose(Boolean)

Declaration
protected override void Dispose(bool disposing)
Parameters
Type Name Description
System.Boolean disposing
Overrides
Robust.Shared.GameObjects.BoundUserInterface.Dispose(System.Boolean)
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Open()

Declaration
protected override void Open()
Overrides
Robust.Shared.GameObjects.BoundUserInterface.Open()
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UpdateState(BoundUserInterfaceState)

Declaration
protected override void UpdateState(BoundUserInterfaceState state)
Parameters
Type Name Description
Robust.Shared.GameObjects.BoundUserInterfaceState state
Overrides
Robust.Shared.GameObjects.BoundUserInterface.UpdateState(Robust.Shared.GameObjects.BoundUserInterfaceState)
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