Show / Hide Table of Contents

Class ContentAudioSystem

Inheritance
System.Object
SharedContentAudioSystem
ContentAudioSystem
Namespace: Content.Client.Audio
Assembly: Content.Client.dll
Syntax
public sealed class ContentAudioSystem : SharedContentAudioSystem

Methods

| Improve this Doc View Source

DisableAmbientMusic()

Fades out the current ambient music temporarily.

Declaration
public void DisableAmbientMusic()
| Improve this Doc View Source

FadeIn(AudioSystem.PlayingStream, Single)

Declaration
public void FadeIn(AudioSystem.PlayingStream stream, float duration = null)
Parameters
Type Name Description
Robust.Client.GameObjects.AudioSystem.PlayingStream stream
System.Single duration
| Improve this Doc View Source

FadeOut(AudioSystem.PlayingStream, Single)

Declaration
public void FadeOut(AudioSystem.PlayingStream stream, float duration = null)
Parameters
Type Name Description
Robust.Client.GameObjects.AudioSystem.PlayingStream stream
System.Single duration
| Improve this Doc View Source

Initialize()

Declaration
public override void Initialize()
Overrides
SharedContentAudioSystem.Initialize()
| Improve this Doc View Source

Shutdown()

Declaration
public override void Shutdown()
| Improve this Doc View Source

Update(Single)

Declaration
public override void Update(float frameTime)
Parameters
Type Name Description
System.Single frameTime
  • Improve this Doc
  • View Source
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾