Class StasisBedSystem
Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<StasisBedVisualsComponent>
StasisBedSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.Bed
Assembly: Content.Client.dll
Syntax
public sealed class StasisBedSystem : VisualizerSystem<StasisBedVisualsComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit
Methods
| Improve this Doc View SourceOnAppearanceChange(EntityUid, StasisBedVisualsComponent, ref AppearanceChangeEvent)
Declaration
protected override void OnAppearanceChange(EntityUid uid, StasisBedVisualsComponent component, ref AppearanceChangeEvent args)
Parameters
Type | Name | Description |
---|---|---|
EntityUid | uid | |
StasisBedVisualsComponent | component | |
Robust.Client.GameObjects.AppearanceChangeEvent | args |
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit