Class ComputerBoundUserInterface<TWindow, TState>
ComputerBoundUserInterface shunts all sorts of responsibilities that are in the BoundUserInterface for architectural reasons into the Window.
NOTE: Despite the name, ComputerBoundUserInterface does not and will not care about things like power.
Inheritance
System.Object
ComputerBoundUserInterface<TWindow, TState>
Assembly: Content.Client.dll
Syntax
public class ComputerBoundUserInterface<TWindow, TState> : ComputerBoundUserInterfaceBase where TWindow : BaseWindow, IComputerWindow<TState>, new()
where TState : BoundUserInterfaceState
Type Parameters
Name |
Description |
TWindow |
|
TState |
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Constructors
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ComputerBoundUserInterface(EntityUid, Enum)
Declaration
public ComputerBoundUserInterface(EntityUid owner, Enum uiKey)
Parameters
Type |
Name |
Description |
EntityUid |
owner |
|
Enum |
uiKey |
|
Methods
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Dispose(Boolean)
Declaration
protected override void Dispose(bool disposing)
Parameters
Type |
Name |
Description |
System.Boolean |
disposing |
|
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Open()
Declaration
protected override void Open()
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ReceiveMessage(BoundUserInterfaceMessage)
Declaration
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
Parameters
Type |
Name |
Description |
BoundUserInterfaceMessage |
message |
|
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UpdateState(BoundUserInterfaceState)
Declaration
protected override void UpdateState(BoundUserInterfaceState state)
Parameters
Type |
Name |
Description |
BoundUserInterfaceState |
state |
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