Namespace Content.Client.Damage
Classes
DamageVisualizerSprite
DamageVisualsComponent
DamageVisualsSystem
A simple visualizer for any entity with a DamageableComponent to display the status of how damaged it is.
Can either be an overlay for an entity, or target multiple layers on the same entity.
This can be disabled dynamically by passing into SetData, key DamageVisualizerKeys.Disabled, value bool (DamageVisualizerKeys lives in Content.Shared.Damage)
Damage layers, if targeting layers, can also be dynamically disabled if needed by passing into SetData, the name/enum of the sprite layer, and then passing in a bool value (true to enable, false to disable).