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Class DoAfterOverlay

Inheritance
System.Object
Robust.Client.Graphics.Overlay
DoAfterOverlay
Namespace: Content.Client.DoAfter
Assembly: Content.Client.dll
Syntax
public sealed class DoAfterOverlay : Overlay

Constructors

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DoAfterOverlay(IEntityManager, IPrototypeManager, IGameTiming)

Declaration
public DoAfterOverlay(IEntityManager entManager, IPrototypeManager protoManager, IGameTiming timing)
Parameters
Type Name Description
IEntityManager entManager
Robust.Shared.Prototypes.IPrototypeManager protoManager
Robust.Shared.Timing.IGameTiming timing

Properties

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Space

Declaration
public override OverlaySpace Space { get; }
Property Value
Type Description
Robust.Shared.Enums.OverlaySpace
Overrides
Robust.Client.Graphics.Overlay.Space

Methods

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Draw(OverlayDrawArgs)

Declaration
protected override void Draw(in OverlayDrawArgs args)
Parameters
Type Name Description
Robust.Client.Graphics.OverlayDrawArgs args
Overrides
Robust.Client.Graphics.Overlay.Draw(Robust.Client.Graphics.OverlayDrawArgs)
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GetProgressColor(Single)

Declaration
public static Color GetProgressColor(float progress)
Parameters
Type Name Description
System.Single progress
Returns
Type Description
Color
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