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Class BaseEui

Inheritance
System.Object
BaseEui
AdminAnnounceEui
AdminMessageEui
UserNotesEui
BanListEui
BanPanelEui
AdminLogsEui
EditSolutionsEui
AdminNotesEui
PermissionsEui
SetOutfitEui
SpawnExplosionEui
ToolshedVisualizeEui
AcceptCloningEui
CrewManifestEui
AdminFaxEui
ReturnToBodyEui
NPCEui
StatValuesEui
GhostRolesEui
MakeGhostRoleEui
Namespace: Content.Client.Eui
Assembly: Content.Client.dll
Syntax
public abstract class BaseEui : object

Constructors

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BaseEui()

Declaration
protected BaseEui()

Properties

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Id

Declaration
public uint Id { get; }
Property Value
Type Description
System.UInt32
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Manager

Declaration
public EuiManager Manager { get; }
Property Value
Type Description
EuiManager

Methods

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Closed()

Called when the EUI is closed by the server.

Declaration
public virtual void Closed()
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HandleMessage(EuiMessageBase)

Called when a message comes in from the server.

Declaration
public virtual void HandleMessage(EuiMessageBase msg)
Parameters
Type Name Description
EuiMessageBase msg
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HandleState(EuiStateBase)

Called when a new state comes in from the server.

Declaration
public virtual void HandleState(EuiStateBase state)
Parameters
Type Name Description
EuiStateBase state
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Opened()

Called when the EUI is opened by the server.

Declaration
public virtual void Opened()
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SendMessage(EuiMessageBase)

Send a message to the server-side implementation.

Declaration
protected void SendMessage(EuiMessageBase msg)
Parameters
Type Name Description
EuiMessageBase msg
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