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Class GhostSystem

Inheritance
System.Object
SharedGhostSystem
GhostSystem
Namespace: Content.Client.Ghost
Assembly: Content.Client.dll
Syntax
public sealed class GhostSystem : SharedGhostSystem

Properties

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AvailableGhostRoleCount

Declaration
public int AvailableGhostRoleCount { get; }
Property Value
Type Description
System.Int32
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IsGhost

Declaration
public bool IsGhost { get; }
Property Value
Type Description
System.Boolean
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Player

Declaration
public GhostComponent Player { get; }
Property Value
Type Description
GhostComponent

Methods

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Initialize()

Declaration
public override void Initialize()
Overrides
SharedGhostSystem.Initialize()
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OpenGhostRoles()

Declaration
public void OpenGhostRoles()
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RequestWarps()

Declaration
public void RequestWarps()
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ReturnToBody()

Declaration
public void ReturnToBody()
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ToggleGhostVisibility()

Declaration
public void ToggleGhostVisibility()

Events

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GhostRoleCountUpdated

Declaration
public event Action<GhostUpdateGhostRoleCountEvent>? GhostRoleCountUpdated
Event Type
Type Description
System.Nullable<Action<GhostUpdateGhostRoleCountEvent>>
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GhostWarpsResponse

Declaration
public event Action<GhostWarpsResponseEvent>? GhostWarpsResponse
Event Type
Type Description
System.Nullable<Action<GhostWarpsResponseEvent>>
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PlayerAttached

Declaration
public event Action<GhostComponent>? PlayerAttached
Event Type
Type Description
System.Nullable<Action<GhostComponent>>
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PlayerDetached

Declaration
public event Action? PlayerDetached
Event Type
Type Description
System.Nullable<Action>
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PlayerRemoved

Declaration
public event Action<GhostComponent>? PlayerRemoved
Event Type
Type Description
System.Nullable<Action<GhostComponent>>
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PlayerUpdated

Declaration
public event Action<GhostComponent>? PlayerUpdated
Event Type
Type Description
System.Nullable<Action<GhostComponent>>
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