Class GuidebookSystem
This system handles the help-verb and interactions with various client-side entities that are embedded into guidebooks.
Inheritance
System.Object
GuidebookSystem
Namespace: Content.Client.Guidebook
Assembly: Content.Client.dll
Syntax
public sealed class GuidebookSystem : EntitySystem
Fields
| Improve this Doc View SourceGuideEmbedTag
Declaration
public const string GuideEmbedTag = null
Field Value
Type | Description |
---|---|
System.String |
Methods
| Improve this Doc View SourceGetGuidebookUser()
Gets a user entity to use for verbs and examinations. If the player has no attached entity, this will use a dummy client-side entity so that users can still use the guidebook when not attached to anything (e.g., in the lobby)
Declaration
public EntityUid GetGuidebookUser()
Returns
Type | Description |
---|---|
EntityUid |
Initialize()
Declaration
public override void Initialize()
Events
| Improve this Doc View SourceOnGuidebookOpen
Declaration
public event Action<List<string>, List<string>?, string?, bool, string?>? OnGuidebookOpen
Event Type
Type | Description |
---|---|
System.Nullable<Action<List<System.String>, System.Nullable<List<System.String>>, System.Nullable<System.String>, System.Boolean, System.Nullable<System.String>>> |