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Class GuidebookSystem

This system handles the help-verb and interactions with various client-side entities that are embedded into guidebooks.

Inheritance
System.Object
GuidebookSystem
Namespace: Content.Client.Guidebook
Assembly: Content.Client.dll
Syntax
public sealed class GuidebookSystem : EntitySystem

Fields

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GuideEmbedTag

Declaration
public const string GuideEmbedTag = null
Field Value
Type Description
System.String

Methods

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GetGuidebookUser()

Gets a user entity to use for verbs and examinations. If the player has no attached entity, this will use a dummy client-side entity so that users can still use the guidebook when not attached to anything (e.g., in the lobby)

Declaration
public EntityUid GetGuidebookUser()
Returns
Type Description
EntityUid
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Initialize()

Declaration
public override void Initialize()

Events

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OnGuidebookOpen

Declaration
public event Action<List<string>, List<string>?, string?, bool, string?>? OnGuidebookOpen
Event Type
Type Description
System.Nullable<Action<List<System.String>, System.Nullable<List<System.String>>, System.Nullable<System.String>, System.Boolean, System.Nullable<System.String>>>
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