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Class PowerChargerVisualsComponent

Inheritance
System.Object
PowerChargerVisualsComponent
Namespace: Content.Client.PowerCell
Assembly: Content.Client.dll
Syntax
public sealed class PowerChargerVisualsComponent : Component

Fields

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EmptyState

The base sprite state used if the power cell charger does not contain a power cell.

Declaration
public string EmptyState
Field Value
Type Description
System.String
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LightStates

A mapping of the indicator light overlays for the power cell charger. Off Maps to the state used when the charger is out of power/disabled. Empty Maps to the state used when the charger does not contain a power cell. Charging Maps to the state used when the charger is charging a power cell. Charged Maps to the state used when the charger contains a fully charged power cell.

Declaration
public Dictionary<CellChargerStatus, string> LightStates
Field Value
Type Description
Dictionary<CellChargerStatus, System.String>
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OccupiedState

The base sprite state used if the power cell charger contains a power cell.

Declaration
public string OccupiedState
Field Value
Type Description
System.String
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