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Class GhostRolesWindow

Inheritance
System.Object
Robust.Client.UserInterface.Control
Robust.Client.UserInterface.CustomControls.BaseWindow
Robust.Client.UserInterface.CustomControls.DefaultWindow
GhostRolesWindow
Namespace: Content.Client.UserInterface.Systems.Ghost.Controls.Roles
Assembly: Content.Client.dll
Syntax
public sealed class GhostRolesWindow : DefaultWindow

Methods

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AddEntry(String, String, Boolean, FormattedMessage, IEnumerable<GhostRoleInfo>, SpriteSystem)

Declaration
public void AddEntry(string name, string description, bool hasAccess, FormattedMessage reason, IEnumerable<GhostRoleInfo> roles, SpriteSystem spriteSystem)
Parameters
Type Name Description
System.String name
System.String description
System.Boolean hasAccess
Robust.Shared.Utility.FormattedMessage reason
IEnumerable<GhostRoleInfo> roles
Robust.Client.GameObjects.SpriteSystem spriteSystem
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ClearEntries()

Declaration
public void ClearEntries()

Events

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OnRoleFollow

Declaration
public event Action<GhostRoleInfo>? OnRoleFollow
Event Type
Type Description
System.Nullable<Action<GhostRoleInfo>>
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OnRoleRequested

Declaration
public event Action<GhostRoleInfo>? OnRoleRequested
Event Type
Type Description
System.Nullable<Action<GhostRoleInfo>>

Extension Methods

ControlExtension.GetControlOfType<T>(Control)
ControlExtension.GetControlOfType<T>(Control, String)
ControlExtension.GetControlOfType<T>(Control, Boolean)
ControlExtension.GetControlOfType<T>(Control, String, Boolean)
ControlExtension.GetSearchableControls(Control, Boolean)
ControlExtension.ChildrenContainText(Control, String)
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