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Struct TileFireEvent

Event raised directed to an entity when it is standing on a tile that's on fire.

Namespace: Content.Server.Atmos
Assembly: Content.Server.dll
Syntax
public struct TileFireEvent

Constructors

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TileFireEvent(Single, Single)

Declaration
public TileFireEvent(float temperature, float volume)
Parameters
Type Name Description
System.Single temperature
System.Single volume

Fields

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Temperature

Declaration
public readonly float Temperature
Field Value
Type Description
System.Single
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Volume

Declaration
public readonly float Volume
Field Value
Type Description
System.Single
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