Class MobPriceComponent
This is used for calculating the price of mobs.
Inheritance
System.Object
MobPriceComponent
Namespace: Content.Server.Cargo.Components
Assembly: Content.Server.dll
Syntax
public sealed class MobPriceComponent : Component
Fields
| Improve this Doc View SourceDeathPenalty
The percentage of the actual price that should be granted should the appraised mob be dead.
Declaration
public double DeathPenalty
Field Value
Type | Description |
---|---|
System.Double |
MissingBodyPartPenalty
How much of a penalty per part there should be. This is a multiplier for a multiplier, the penalty for each body part is calculated from the total number of slots, and then multiplied by this.
Declaration
public double MissingBodyPartPenalty
Field Value
Type | Description |
---|---|
System.Double |
Price
The base price this mob should fetch.
Declaration
public double Price
Field Value
Type | Description |
---|---|
System.Double |