Class HealthChange
Default metabolism for medicine reagents.
Inheritance
System.Object
HealthChange
Assembly: Content.Server.dll
Syntax
public sealed class HealthChange : ReagentEffect
Fields
|
Improve this Doc
View Source
Damage
Damage to apply every metabolism cycle. Damage Ignores resistances.
Declaration
public DamageSpecifier Damage
Field Value
|
Improve this Doc
View Source
IgnoreResistances
Declaration
public bool IgnoreResistances
Field Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
ScaleByQuantity
Should this effect scale the damage by the amount of chemical in the solution?
Useful for touch reactions, like styptic powder or acid.
Declaration
public bool ScaleByQuantity
Field Value
Type |
Description |
System.Boolean |
|
Methods
|
Improve this Doc
View Source
Effect(ReagentEffectArgs)
Declaration
public override void Effect(ReagentEffectArgs args)
Parameters
Type |
Name |
Description |
Content.Shared.Chemistry.Reagent.ReagentEffectArgs |
args |
|
|
Improve this Doc
View Source
ReagentEffectGuidebookText(IPrototypeManager, IEntitySystemManager)
Declaration
protected override string ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
Parameters
Type |
Name |
Description |
Robust.Shared.Prototypes.IPrototypeManager |
prototype |
|
IEntitySystemManager |
entSys |
|
Returns
Type |
Description |
System.String |
|