Class SatiateHunger
Attempts to find a HungerComponent on the target,
and to update it's hunger values.
Inheritance
System.Object
SatiateHunger
Assembly: Content.Server.dll
Syntax
public sealed class SatiateHunger : ReagentEffect
Properties
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NutritionFactor
How much hunger is satiated when 1u of the reagent is metabolized
Declaration
public float NutritionFactor { get; set; }
Property Value
Type |
Description |
System.Single |
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Methods
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Effect(ReagentEffectArgs)
Declaration
public override void Effect(ReagentEffectArgs args)
Parameters
Type |
Name |
Description |
Content.Shared.Chemistry.Reagent.ReagentEffectArgs |
args |
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ReagentEffectGuidebookText(IPrototypeManager, IEntitySystemManager)
Declaration
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
Parameters
Type |
Name |
Description |
Robust.Shared.Prototypes.IPrototypeManager |
prototype |
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IEntitySystemManager |
entSys |
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Returns
Type |
Description |
System.Nullable<System.String> |
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