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Class CrewManifestEui

Inheritance
System.Object
BaseEui
CrewManifestEui
Namespace: Content.Server.CrewManifest
Assembly: Content.Server.dll
Syntax
public sealed class CrewManifestEui : BaseEui

Constructors

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CrewManifestEui(EntityUid, Nullable<EntityUid>, CrewManifestSystem)

Declaration
public CrewManifestEui(EntityUid station, EntityUid? owner, CrewManifestSystem crewManifestSystem)
Parameters
Type Name Description
EntityUid station
System.Nullable<EntityUid> owner
CrewManifestSystem crewManifestSystem

Fields

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Owner

Current owner of this UI, if it has one. This is to ensure that if a BUI is closed, the EUIs related to the BUI are closed as well.

Declaration
public readonly EntityUid? Owner
Field Value
Type Description
System.Nullable<EntityUid>

Methods

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Closed()

Declaration
public override void Closed()
Overrides
BaseEui.Closed()
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GetNewState()

Declaration
public override CrewManifestEuiState GetNewState()
Returns
Type Description
CrewManifestEuiState
Overrides
BaseEui.GetNewState()
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