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Class StationLimitedNetworkComponent

Inheritance
System.Object
Robust.Shared.GameObjects.Component
StationLimitedNetworkComponent
Implements
Robust.Shared.GameObjects.IComponent
Namespace: Content.Server.DeviceNetwork.Components
Assembly: Content.Server.dll
Syntax
public sealed class StationLimitedNetworkComponent : Component, IComponent

Fields

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AllowNonStationPackets

Whether the entity is allowed to receive packets from entities that are not tied to any station

Declaration
public bool AllowNonStationPackets
Field Value
Type Description
System.Boolean
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StationId

The station id the device is limited to.

Declaration
public EntityUid? StationId
Field Value
Type Description
System.Nullable<Robust.Shared.GameObjects.EntityUid>

Implements

Robust.Shared.GameObjects.IComponent
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