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Struct ExplosionSystem.TileData

Data struct that describes the explosion-blocking airtight entities on a tile.

Namespace: Content.Server.Explosion.EntitySystems
Assembly: Content.Server.dll
Syntax
public struct TileData

Constructors

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TileData(Single[], AtmosDirection)

Declaration
public TileData(float[] explosionTolerance, AtmosDirection blockedDirections)
Parameters
Type Name Description
System.Single[] explosionTolerance
AtmosDirection blockedDirections

Fields

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BlockedDirections

Declaration
public AtmosDirection BlockedDirections
Field Value
Type Description
AtmosDirection
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ExplosionTolerance

Declaration
public float[] ExplosionTolerance
Field Value
Type Description
System.Single[]
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