Class GameRunLevelChangedEvent
Inheritance
System.Object
GameRunLevelChangedEvent
Assembly: Content.Server.dll
Syntax
public sealed class GameRunLevelChangedEvent : object
Constructors
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GameRunLevelChangedEvent(GameRunLevel, GameRunLevel)
Declaration
public GameRunLevelChangedEvent(GameRunLevel old, GameRunLevel new)
Parameters
Properties
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New
Declaration
public GameRunLevel New { get; }
Property Value
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Old
Declaration
public GameRunLevel Old { get; }
Property Value