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Class LoadingMapsEvent

Event raised before maps are loaded in pre-round setup. Contains a list of game map prototypes to load; modify it if you want to load different maps, for example as part of a game rule.

Inheritance
System.Object
LoadingMapsEvent
Namespace: Content.Server.GameTicking
Assembly: Content.Server.dll
Syntax
public sealed class LoadingMapsEvent : EntityEventArgs

Constructors

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LoadingMapsEvent(List<GameMapPrototype>)

Declaration
public LoadingMapsEvent(List<GameMapPrototype> maps)
Parameters
Type Name Description
List<GameMapPrototype> maps

Fields

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Maps

Declaration
public List<GameMapPrototype> Maps
Field Value
Type Description
List<GameMapPrototype>
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