Class LoadingMapsEvent
Event raised before maps are loaded in pre-round setup. Contains a list of game map prototypes to load; modify it if you want to load different maps, for example as part of a game rule.
Inheritance
System.Object
LoadingMapsEvent
Namespace: Content.Server.GameTicking
Assembly: Content.Server.dll
Syntax
public sealed class LoadingMapsEvent : EntityEventArgs
Constructors
| Improve this Doc View SourceLoadingMapsEvent(List<GameMapPrototype>)
Declaration
public LoadingMapsEvent(List<GameMapPrototype> maps)
Parameters
Type | Name | Description |
---|---|---|
List<GameMapPrototype> | maps |
Fields
| Improve this Doc View SourceMaps
Declaration
public List<GameMapPrototype> Maps
Field Value
Type | Description |
---|---|
List<GameMapPrototype> |