Class ReagentGrinderComponent
The combo reagent grinder/juicer. The reason why grinding and juicing are seperate is simple,
think of grinding as a utility to break an object down into its reagents. Think of juicing as
converting something into its single juice form. E.g, grind an apple and get the nutriment and sugar
it contained, juice an apple and get "apple juice".
Inheritance
System.Object
ReagentGrinderComponent
Assembly: Content.Server.dll
Syntax
public sealed class ReagentGrinderComponent : Component
Fields
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AudioStream
Declaration
public IPlayingAudioStream AudioStream
Field Value
Type |
Description |
Robust.Shared.Audio.IPlayingAudioStream |
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BaseStorageMaxEntities
Declaration
public int BaseStorageMaxEntities
Field Value
Type |
Description |
System.Int32 |
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MachinePartStorageMax
Declaration
public string MachinePartStorageMax
Field Value
Type |
Description |
System.String |
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MachinePartWorkTime
Declaration
public string MachinePartWorkTime
Field Value
Type |
Description |
System.String |
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PartRatingWorkTimerMulitplier
Declaration
public float PartRatingWorkTimerMulitplier
Field Value
Type |
Description |
System.Single |
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StorageMaxEntities
Declaration
public int StorageMaxEntities
Field Value
Type |
Description |
System.Int32 |
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StoragePerPartRating
Declaration
public int StoragePerPartRating
Field Value
Type |
Description |
System.Int32 |
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WorkTime
Declaration
Field Value
Type |
Description |
TimeSpan |
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WorkTimeMultiplier
Declaration
public float WorkTimeMultiplier
Field Value
Type |
Description |
System.Single |
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Properties
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ClickSound
Declaration
public SoundSpecifier ClickSound { get; set; }
Property Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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GrindSound
Declaration
public SoundSpecifier GrindSound { get; set; }
Property Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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JuiceSound
Declaration
public SoundSpecifier JuiceSound { get; set; }
Property Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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