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Class ExpendableLightSystem

Inheritance
System.Object
ExpendableLightSystem
Namespace: Content.Server.Light.EntitySystems
Assembly: Content.Server.dll
Syntax
public sealed class ExpendableLightSystem : EntitySystem

Methods

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Initialize()

Declaration
public override void Initialize()
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TryActivate(ExpendableLightComponent)

Enables the light if it is not active. Once active it cannot be turned off.

Declaration
public bool TryActivate(ExpendableLightComponent component)
Parameters
Type Name Description
ExpendableLightComponent component
Returns
Type Description
System.Boolean
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Update(Single)

Declaration
public override void Update(float frameTime)
Parameters
Type Name Description
System.Single frameTime
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