Enum CombatStatus
Namespace: Content.Server.NPC.Components
Assembly: Content.Server.dll
Syntax
public enum CombatStatus : byte
Fields
Name | Description |
---|---|
Normal | No dramas. |
NotInSight | The target isn't in LOS anymore. |
NoWeapon | Set if the weapon we were assigned is no longer valid. |
TargetOutOfRange | If the target is outside of our melee range. |
TargetUnreachable | Set if we can't reach the target for whatever reason. |
Unspecified | Due to some generic reason we are unable to attack the target. |