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Namespace Content.Server.NPC.Queries.Considerations

Classes

DrinkValueCon

FoodValueCon

OrderedTargetCon

TargetAccessibleCon

Returns 1f if the target is freely accessible (e.g. not in locked storage).

TargetAmmoCon

TargetAmmoMatchesCon

Returns 1f where the specified target is valid for the active hand's whitelist.

TargetDistanceCon

TargetHealthCon

TargetInLOSCon

Returns whether the target is in line-of-sight.

TargetInLOSOrCurrentCon

Placeholder considerations -> returns 1f if they're in LOS or the current target.

TargetIsAliveCon

Returns 1f if the target is alive or 0f if not.

TargetIsCritCon

Returns 1f if the target is crit or 0f if not.

TargetIsDeadCon

Returns 1f if the target is dead or 0f if not.

TargetMeleeCon

Gets the DPS out of 100.

UtilityConsideration

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