Namespace Content.Server.NPC.Queries.Considerations
Classes
DrinkValueCon
FoodValueCon
OrderedTargetCon
TargetAccessibleCon
Returns 1f if the target is freely accessible (e.g. not in locked storage).
TargetAmmoCon
TargetAmmoMatchesCon
Returns 1f where the specified target is valid for the active hand's whitelist.
TargetDistanceCon
TargetHealthCon
TargetInLOSCon
Returns whether the target is in line-of-sight.
TargetInLOSOrCurrentCon
Placeholder considerations -> returns 1f if they're in LOS or the current target.
TargetIsAliveCon
Returns 1f if the target is alive or 0f if not.
TargetIsCritCon
Returns 1f if the target is crit or 0f if not.
TargetIsDeadCon
Returns 1f if the target is dead or 0f if not.
TargetMeleeCon
Gets the DPS out of 100.