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Class RingerSystem

Inheritance
System.Object
SharedRingerSystem
RingerSystem
Namespace: Content.Server.PDA.Ringer
Assembly: Content.Server.dll
Syntax
public sealed class RingerSystem : SharedRingerSystem

Methods

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Initialize()

Declaration
public override void Initialize()
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LockUplink(EntityUid, RingerUplinkComponent)

Locks the uplink and closes the window, if its open

Declaration
public void LockUplink(EntityUid uid, RingerUplinkComponent uplink)
Parameters
Type Name Description
EntityUid uid
RingerUplinkComponent uplink
Remarks

Will not update the PDA ui so you must do that yourself if needed

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RandomizeRingtone(EntityUid, RingerComponent, MapInitEvent)

Declaration
public void RandomizeRingtone(EntityUid uid, RingerComponent ringer, MapInitEvent args)
Parameters
Type Name Description
EntityUid uid
RingerComponent ringer
MapInitEvent args
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RandomizeUplinkCode(EntityUid, RingerUplinkComponent, ComponentInit)

Declaration
public void RandomizeUplinkCode(EntityUid uid, RingerUplinkComponent uplink, ComponentInit args)
Parameters
Type Name Description
EntityUid uid
RingerUplinkComponent uplink
ComponentInit args
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RingerPlayRingtone(EntityUid, RingerComponent)

Declaration
public void RingerPlayRingtone(EntityUid uid, RingerComponent ringer)
Parameters
Type Name Description
EntityUid uid
RingerComponent ringer
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ToggleRingerUI(EntityUid, IPlayerSession)

Declaration
public bool ToggleRingerUI(EntityUid uid, IPlayerSession session)
Parameters
Type Name Description
EntityUid uid
Robust.Server.Player.IPlayerSession session
Returns
Type Description
System.Boolean
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Update(Single)

Declaration
public override void Update(float frameTime)
Parameters
Type Name Description
System.Single frameTime
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