Class RiggableSystem
Handles sabotaged/rigged objects
Inheritance
System.Object
RiggableSystem
Namespace: Content.Server.Power.EntitySystems
Assembly: Content.Server.dll
Syntax
public sealed class RiggableSystem : EntitySystem
Methods
| Improve this Doc View SourceExplode(EntityUid, BatteryComponent, Nullable<EntityUid>)
Declaration
public void Explode(EntityUid uid, BatteryComponent battery = null, EntityUid? cause = null)
Parameters
Type | Name | Description |
---|---|---|
EntityUid | uid | |
BatteryComponent | battery | |
System.Nullable<EntityUid> | cause |
Initialize()
Declaration
public override void Initialize()