Class ArrivalsSystem
If enabled spawns players on a separate arrivals station before they can transfer to the main station.
Inheritance
System.Object
ArrivalsSystem
Namespace: Content.Server.Shuttles.Systems
Assembly: Content.Server.dll
Syntax
public sealed class ArrivalsSystem : EntitySystem
Properties
| Improve this Doc View SourceEnabled
If enabled then spawns players on an alternate map so they can take a shuttle to the station.
Declaration
public bool Enabled { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceInitialize()
Declaration
public override void Initialize()