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Class ArrivalsSystem

If enabled spawns players on a separate arrivals station before they can transfer to the main station.

Inheritance
System.Object
ArrivalsSystem
Namespace: Content.Server.Shuttles.Systems
Assembly: Content.Server.dll
Syntax
public sealed class ArrivalsSystem : EntitySystem

Properties

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Enabled

If enabled then spawns players on an alternate map so they can take a shuttle to the station.

Declaration
public bool Enabled { get; }
Property Value
Type Description
System.Boolean

Methods

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Initialize()

Declaration
public override void Initialize()
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