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Class RandomSpawnRuleComponent

Spawns a single entity at a random tile on a station using TryGetRandomTile.

Inheritance
System.Object
RandomSpawnRuleComponent
Namespace: Content.Server.StationEvents.Components
Assembly: Content.Server.dll
Syntax
public sealed class RandomSpawnRuleComponent : Component

Fields

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Prototype

The entity to be spawned.

Declaration
public string Prototype
Field Value
Type Description
System.String
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