Class RandomSpawnRuleComponent
Spawns a single entity at a random tile on a station using TryGetRandomTile.
Inheritance
System.Object
RandomSpawnRuleComponent
Namespace: Content.Server.StationEvents.Components
Assembly: Content.Server.dll
Syntax
public sealed class RandomSpawnRuleComponent : Component
Fields
| Improve this Doc View SourcePrototype
The entity to be spawned.
Declaration
public string Prototype
Field Value
Type | Description |
---|---|
System.String |