Class AccessLevelPrototype
Defines a single access level that can be stored on ID cards and checked for.
Inheritance
System.Object
AccessLevelPrototype
Implements
Robust.Shared.Prototypes.IPrototype
Namespace: Content.Shared.Access
Assembly: Content.Shared.dll
Syntax
public sealed class AccessLevelPrototype : object, IPrototype
Properties
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Declaration
public string ID { get; }
Property Value
Type | Description |
---|---|
System.String |
Name
The player-visible name of the access level, in the ID card console and such.
Declaration
public string? Name { get; set; }
Property Value
Type | Description |
---|---|
System.Nullable<System.String> |
Implements
Robust.Shared.Prototypes.IPrototype