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Class GameGlobalSoundEvent

Intended for misc sound effects. Can't be disabled by cvar.

Inheritance
System.Object
GlobalSoundEvent
GameGlobalSoundEvent
Namespace: Content.Shared.Audio
Assembly: Content.Shared.dll
Syntax
public sealed class GameGlobalSoundEvent : GlobalSoundEvent

Constructors

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GameGlobalSoundEvent(String, Nullable<AudioParams>)

Declaration
public GameGlobalSoundEvent(string filename, AudioParams? audioParams = null)
Parameters
Type Name Description
System.String filename
System.Nullable<Robust.Shared.Audio.AudioParams> audioParams
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