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Class ClimbingComponent

Inheritance
System.Object
ClimbingComponent
Namespace: Content.Shared.Climbing
Assembly: Content.Shared.dll
Syntax
public sealed class ClimbingComponent : Component

Fields

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BufferTime

We'll launch the mob onto the table and give them at least this amount of time to be on it.

Declaration
public const float BufferTime = null
Field Value
Type Description
System.Single

Properties

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DisabledFixtureMasks

Declaration
public Dictionary<string, int> DisabledFixtureMasks { get; }
Property Value
Type Description
Dictionary<System.String, System.Int32>
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IsClimbing

Whether the owner is climbing on a climbable entity.

Declaration
public bool IsClimbing { get; set; }
Property Value
Type Description
System.Boolean
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OwnerIsTransitioning

Whether the owner is being moved onto the climbed entity.

Declaration
public bool OwnerIsTransitioning { get; set; }
Property Value
Type Description
System.Boolean
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