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Class NinjaHackingThreatPrototype

A threat that can be called in to the station by a ninja hacking a communications console. Generally some kind of mid-round minor antag, though you could make it call in scrubber backflow if you wanted to. You wouldn't do that, right?

Inheritance
System.Object
NinjaHackingThreatPrototype
Implements
Robust.Shared.Prototypes.IPrototype
Namespace: Content.Shared.Communications
Assembly: Content.Shared.dll
Syntax
public sealed class NinjaHackingThreatPrototype : object, IPrototype

Fields

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Announcement

Locale id for the announcement to be made from CentCom.

Declaration
public LocId Announcement
Field Value
Type Description
LocId
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Rule

The game rule for the threat to be added, it should be able to work when added mid-round otherwise this will do nothing.

Declaration
public EntProtoId Rule
Field Value
Type Description
Robust.Shared.Prototypes.EntProtoId

Properties

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ID

Declaration
public string ID { get; }
Property Value
Type Description
System.String

Implements

Robust.Shared.Prototypes.IPrototype
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