Class NinjaHackingThreatPrototype
A threat that can be called in to the station by a ninja hacking a communications console. Generally some kind of mid-round minor antag, though you could make it call in scrubber backflow if you wanted to. You wouldn't do that, right?
Inheritance
System.Object
NinjaHackingThreatPrototype
Implements
Robust.Shared.Prototypes.IPrototype
Namespace: Content.Shared.Communications
Assembly: Content.Shared.dll
Syntax
public sealed class NinjaHackingThreatPrototype : object, IPrototype
Fields
| Improve this Doc View SourceAnnouncement
Locale id for the announcement to be made from CentCom.
Declaration
public LocId Announcement
Field Value
Type | Description |
---|---|
LocId |
Rule
The game rule for the threat to be added, it should be able to work when added mid-round otherwise this will do nothing.
Declaration
public EntProtoId Rule
Field Value
Type | Description |
---|---|
Robust.Shared.Prototypes.EntProtoId |
Properties
| Improve this Doc View SourceID
Declaration
public string ID { get; }
Property Value
Type | Description |
---|---|
System.String |
Implements
Robust.Shared.Prototypes.IPrototype