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Class SharedDisposalUnitSystem.DisposalUnitComponentState

Inheritance
System.Object
SharedDisposalUnitSystem.DisposalUnitComponentState
Namespace: Content.Shared.Disposal
Assembly: Content.Shared.dll
Syntax
protected sealed class DisposalUnitComponentState : ComponentState

Constructors

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DisposalUnitComponentState(SoundSpecifier, DisposalsPressureState, TimeSpan, TimeSpan, Nullable<TimeSpan>, Boolean, Boolean, List<NetEntity>)

Declaration
public DisposalUnitComponentState(SoundSpecifier flushSound, DisposalsPressureState state, TimeSpan nextPressurized, TimeSpan automaticEngageTime, TimeSpan? nextFlush, bool powered, bool engaged, List<NetEntity> recentlyEjected)
Parameters
Type Name Description
Robust.Shared.Audio.SoundSpecifier flushSound
DisposalsPressureState state
TimeSpan nextPressurized
TimeSpan automaticEngageTime
System.Nullable<TimeSpan> nextFlush
System.Boolean powered
System.Boolean engaged
List<NetEntity> recentlyEjected

Fields

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AutomaticEngageTime

Declaration
public TimeSpan AutomaticEngageTime
Field Value
Type Description
TimeSpan
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Engaged

Declaration
public bool Engaged
Field Value
Type Description
System.Boolean
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FlushSound

Declaration
public SoundSpecifier FlushSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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NextFlush

Declaration
public TimeSpan? NextFlush
Field Value
Type Description
System.Nullable<TimeSpan>
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NextPressurized

Declaration
public TimeSpan NextPressurized
Field Value
Type Description
TimeSpan
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Powered

Declaration
public bool Powered
Field Value
Type Description
System.Boolean
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RecentlyEjected

Declaration
public List<NetEntity> RecentlyEjected
Field Value
Type Description
List<NetEntity>
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State

Declaration
public DisposalsPressureState State
Field Value
Type Description
DisposalsPressureState
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