Namespace Content.Shared.Ghost
Classes
BooActionEvent
GhostComponent
GhostHearingComponent
This is used for marking entities which should receive all local chat message, even when out of range
GhostReturnToBodyRequest
A client to server request for their ghost to return to body
GhostUpdateGhostRoleCountEvent
A server to client update with the available ghost role count
GhostWarpsRequestEvent
A client to server request to get places a ghost can warp to. Response is sent via GhostWarpsResponseEvent
GhostWarpsResponseEvent
A server to client response for a GhostWarpsRequestEvent. Contains players, and locations a ghost can warp to
GhostWarpToTargetRequestEvent
A client to server request for their ghost to be warped to an entity
ReturnToBodyMessage
SharedGhostSystem
System for the GhostComponent. Prevents ghosts from interacting when CanGhostInteract is false.
ToggleFoVActionEvent
ToggleGhostHearingActionEvent
ToggleGhostsActionEvent
ToggleLightingActionEvent
Structs
GhostWarp
An individual place a ghost can warp to. This is used as part of GhostWarpsResponseEvent