Show / Hide Table of Contents

Namespace Content.Shared.Ghost

Classes

BooActionEvent

GhostComponent

GhostHearingComponent

This is used for marking entities which should receive all local chat message, even when out of range

GhostReturnToBodyRequest

A client to server request for their ghost to return to body

GhostUpdateGhostRoleCountEvent

A server to client update with the available ghost role count

GhostWarpsRequestEvent

A client to server request to get places a ghost can warp to. Response is sent via GhostWarpsResponseEvent

GhostWarpsResponseEvent

A server to client response for a GhostWarpsRequestEvent. Contains players, and locations a ghost can warp to

GhostWarpToTargetRequestEvent

A client to server request for their ghost to be warped to an entity

ReturnToBodyMessage

SharedGhostSystem

System for the GhostComponent. Prevents ghosts from interacting when CanGhostInteract is false.

ToggleFoVActionEvent

ToggleGhostHearingActionEvent

ToggleGhostsActionEvent

ToggleLightingActionEvent

Structs

GhostWarp

An individual place a ghost can warp to. This is used as part of GhostWarpsResponseEvent

☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾