Class AfterInteractUsingEvent
Raised directed on the target when clicking on another object and no standard interaction occurred. Used for low-priority interactions facilitated by the target entity.
Namespace: Content.Shared.Interaction
Assembly: Content.Shared.dll
Syntax
public sealed class AfterInteractUsingEvent : InteractEvent
Constructors
| Improve this Doc View SourceAfterInteractUsingEvent(EntityUid, EntityUid, Nullable<EntityUid>, EntityCoordinates, Boolean)
Declaration
public AfterInteractUsingEvent(EntityUid user, EntityUid used, EntityUid? target, EntityCoordinates clickLocation, bool canReach)
Parameters
Type | Name | Description |
---|---|---|
EntityUid | user | |
EntityUid | used | |
System.Nullable<EntityUid> | target | |
Robust.Shared.Map.EntityCoordinates | clickLocation | |
System.Boolean | canReach |