Show / Hide Table of Contents

Class BeforeInteractHandEvent

Raised on the user before interacting on an entity with bare hand. Interaction is cancelled if this event is handled, so set it to true if you do custom interaction logic.

Inheritance
System.Object
BeforeInteractHandEvent
Namespace: Content.Shared.Interaction
Assembly: Content.Shared.dll
Syntax
public sealed class BeforeInteractHandEvent : HandledEntityEventArgs

Constructors

| Improve this Doc View Source

BeforeInteractHandEvent(EntityUid)

Declaration
public BeforeInteractHandEvent(EntityUid target)
Parameters
Type Name Description
EntityUid target

Properties

| Improve this Doc View Source

Target

Declaration
public EntityUid Target { get; }
Property Value
Type Description
EntityUid
  • Improve this Doc
  • View Source
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾