Class BeforeInteractHandEvent
Raised on the user before interacting on an entity with bare hand. Interaction is cancelled if this event is handled, so set it to true if you do custom interaction logic.
Inheritance
System.Object
BeforeInteractHandEvent
Namespace: Content.Shared.Interaction
Assembly: Content.Shared.dll
Syntax
public sealed class BeforeInteractHandEvent : HandledEntityEventArgs
Constructors
| Improve this Doc View SourceBeforeInteractHandEvent(EntityUid)
Declaration
public BeforeInteractHandEvent(EntityUid target)
Parameters
Type | Name | Description |
---|---|---|
EntityUid | target |
Properties
| Improve this Doc View SourceTarget
Declaration
public EntityUid Target { get; }
Property Value
Type | Description |
---|---|
EntityUid |