Class InventoryEquipActEvent
This event is used to tell the server-inventorysystem someone wants to equip something
Inheritance
System.Object
InventoryEquipActEvent
Assembly: Content.Shared.dll
Syntax
public sealed class InventoryEquipActEvent : EntityEventArgs
Constructors
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InventoryEquipActEvent(NetEntity, NetEntity, String, Boolean, Boolean)
Declaration
public InventoryEquipActEvent(NetEntity uid, NetEntity itemUid, string slot, bool silent = false, bool force = false)
Parameters
Type |
Name |
Description |
NetEntity |
uid |
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NetEntity |
itemUid |
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System.String |
slot |
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System.Boolean |
silent |
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System.Boolean |
force |
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Fields
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Force
Declaration
public readonly bool Force
Field Value
Type |
Description |
System.Boolean |
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ItemUid
Declaration
public readonly NetEntity ItemUid
Field Value
Type |
Description |
NetEntity |
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Silent
Declaration
public readonly bool Silent
Field Value
Type |
Description |
System.Boolean |
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Slot
Declaration
public readonly string Slot
Field Value
Type |
Description |
System.String |
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Uid
Declaration
public readonly NetEntity Uid
Field Value
Type |
Description |
NetEntity |
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