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Class SharedHandheldLightSystem

Inheritance
System.Object
SharedHandheldLightSystem
HandheldLightSystem
HandheldLightSystem
Namespace: Content.Shared.Light
Assembly: Content.Shared.dll
Syntax
public abstract class SharedHandheldLightSystem : EntitySystem

Methods

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Initialize()

Declaration
public override void Initialize()
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SetActivated(EntityUid, Boolean, HandheldLightComponent, Boolean)

Declaration
public void SetActivated(EntityUid uid, bool activated, HandheldLightComponent component = null, bool makeNoise = true)
Parameters
Type Name Description
EntityUid uid
System.Boolean activated
HandheldLightComponent component
System.Boolean makeNoise
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UpdateVisuals(EntityUid, HandheldLightComponent, Nullable<AppearanceComponent>)

Declaration
public void UpdateVisuals(EntityUid uid, HandheldLightComponent component = null, AppearanceComponent? appearance = null)
Parameters
Type Name Description
EntityUid uid
HandheldLightComponent component
System.Nullable<AppearanceComponent> appearance
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In This Article
  • Methods
    • Initialize()
    • SetActivated(EntityUid, Boolean, HandheldLightComponent, Boolean)
    • UpdateVisuals(EntityUid, HandheldLightComponent, Nullable<AppearanceComponent>)
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