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Class SpaceNinjaComponent

Component placed on a mob to make it a space ninja, able to use suit and glove powers. Contains ids of all ninja equipment and the game rule.

Inheritance
System.Object
SpaceNinjaComponent
Namespace: Content.Shared.Ninja.Components
Assembly: Content.Shared.dll
Syntax
public sealed class SpaceNinjaComponent : Component

Fields

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Gloves

Currently worn gloves

Declaration
public EntityUid? Gloves
Field Value
Type Description
System.Nullable<EntityUid>
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Katana

Bound katana, set once picked up and never removed

Declaration
public EntityUid? Katana
Field Value
Type Description
System.Nullable<EntityUid>
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Rule

The ninja game rule that spawned this ninja.

Declaration
public EntityUid? Rule
Field Value
Type Description
System.Nullable<EntityUid>
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Suit

Currently worn suit

Declaration
public EntityUid? Suit
Field Value
Type Description
System.Nullable<EntityUid>
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