Class SpaceNinjaComponent
Component placed on a mob to make it a space ninja, able to use suit and glove powers. Contains ids of all ninja equipment and the game rule.
Inheritance
System.Object
SpaceNinjaComponent
Namespace: Content.Shared.Ninja.Components
Assembly: Content.Shared.dll
Syntax
public sealed class SpaceNinjaComponent : Component
Fields
| Improve this Doc View SourceGloves
Currently worn gloves
Declaration
public EntityUid? Gloves
Field Value
Type | Description |
---|---|
System.Nullable<EntityUid> |
Katana
Bound katana, set once picked up and never removed
Declaration
public EntityUid? Katana
Field Value
Type | Description |
---|---|
System.Nullable<EntityUid> |
Rule
The ninja game rule that spawned this ninja.
Declaration
public EntityUid? Rule
Field Value
Type | Description |
---|---|
System.Nullable<EntityUid> |
Suit
Currently worn suit
Declaration
public EntityUid? Suit
Field Value
Type | Description |
---|---|
System.Nullable<EntityUid> |