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Interface IBiomeWorldLayer

Handles actual objects such as decals and entities.

Namespace: Content.Shared.Parallax.Biomes.Layers
Assembly: Content.Shared.dll
Syntax
public interface IBiomeWorldLayer : IBiomeLayer

Properties

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AllowedTiles

What tiles we're allowed to spawn on, real or biome.

Declaration
List<string> AllowedTiles { get; }
Property Value
Type Description
List<System.String>
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