Class SharedBiomeSystem
Inheritance
System.Object
SharedBiomeSystem
Assembly: Content.Shared.dll
Syntax
public abstract class SharedBiomeSystem : EntitySystem
Fields
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ChunkSize
Declaration
protected const byte ChunkSize = null
Field Value
Type |
Description |
System.Byte |
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ProtoManager
Declaration
protected readonly IPrototypeManager ProtoManager
Field Value
Type |
Description |
Robust.Shared.Prototypes.IPrototypeManager |
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TileDefManager
Declaration
protected readonly ITileDefinitionManager TileDefManager
Field Value
Type |
Description |
Robust.Shared.Map.ITileDefinitionManager |
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Methods
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Initialize()
Declaration
public override void Initialize()
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TryGetBiomeTile(EntityUid, MapGridComponent, Vector2i, out Nullable<Tile>)
Declaration
public bool TryGetBiomeTile(EntityUid uid, MapGridComponent grid, Vector2i indices, out Tile? tile)
Parameters
Type |
Name |
Description |
EntityUid |
uid |
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Robust.Shared.Map.Components.MapGridComponent |
grid |
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Vector2i |
indices |
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System.Nullable<Robust.Shared.Map.Tile> |
tile |
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Returns
Type |
Description |
System.Boolean |
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TryGetBiomeTile(Vector2i, List<IBiomeLayer>, FastNoiseLite, MapGridComponent, out Nullable<Tile>)
Tries to get the tile, real or otherwise, for the specified indices.
Declaration
public bool TryGetBiomeTile(Vector2i indices, List<IBiomeLayer> layers, FastNoiseLite noise, MapGridComponent grid, out Tile? tile)
Parameters
Type |
Name |
Description |
Vector2i |
indices |
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List<IBiomeLayer> |
layers |
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Robust.Shared.Noise.FastNoiseLite |
noise |
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Robust.Shared.Map.Components.MapGridComponent |
grid |
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System.Nullable<Robust.Shared.Map.Tile> |
tile |
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Returns
Type |
Description |
System.Boolean |
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