Class MsgPreferencesAndSettings
The server sends this before the client joins the lobby.
Inheritance
System.Object
Robust.Shared.Network.NetMessage
MsgPreferencesAndSettings
Namespace: Content.Shared.Preferences
Assembly: Content.Shared.dll
Syntax
public sealed class MsgPreferencesAndSettings : NetMessage
Fields
| Improve this Doc View SourcePreferences
Declaration
public PlayerPreferences Preferences
Field Value
Type | Description |
---|---|
Player |
Settings
Declaration
public GameSettings Settings
Field Value
Type | Description |
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Game |
Properties
| Improve this Doc View SourceMsgGroup
Declaration
public override MsgGroups MsgGroup { get; }
Property Value
Type | Description |
---|---|
Robust. |
Overrides
Robust.Shared.Network.NetMessage.MsgGroup
Methods
| Improve this Doc View SourceReadFromBuffer(NetIncomingMessage, IRobustSerializer)
Declaration
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
Parameters
Type | Name | Description |
---|---|---|
Lidgren. |
buffer | |
Robust. |
serializer |
Overrides
Robust.Shared.Network.NetMessage.ReadFromBuffer(Lidgren.Network.NetIncomingMessage, Robust.Shared.Serialization.IRobustSerializer)
|
Improve this Doc
View Source
WriteToBuffer(NetOutgoingMessage, IRobustSerializer)
Declaration
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
Parameters
Type | Name | Description |
---|---|---|
Lidgren. |
buffer | |
Robust. |
serializer |
Overrides
Robust.Shared.Network.NetMessage.WriteToBuffer(Lidgren.Network.NetOutgoingMessage, Robust.Shared.Serialization.IRobustSerializer)