Class SalvageDifficultyPrototype
Inheritance
System.Object
SalvageDifficultyPrototype
Implements
Robust.Shared.Prototypes.IPrototype
Namespace: Content.Shared.Procedural
Assembly: Content.Shared.dll
Syntax
public sealed class SalvageDifficultyPrototype : object, IPrototype
Fields
| Improve this Doc View SourceColor
Color to be used in UI.
Declaration
public Color Color
Field Value
Type | Description |
---|---|
Color |
LootBudget
How much loot this difficulty is allowed to spawn.
Declaration
public float LootBudget
Field Value
Type | Description |
---|---|
System.Single |
MobBudget
How many mobs this difficulty is allowed to spawn.
Declaration
public float MobBudget
Field Value
Type | Description |
---|---|
System.Single |
ModifierBudget
Budget allowed for mission modifiers like no light, etc.
Declaration
public float ModifierBudget
Field Value
Type | Description |
---|---|
System.Single |
RecommendedPlayers
Declaration
public int RecommendedPlayers
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
| Improve this Doc View SourceID
Declaration
public string ID { get; }
Property Value
Type | Description |
---|---|
System.String |
Implements
Robust.Shared.Prototypes.IPrototype