Show / Hide Table of Contents

Class PryingSystem

Handles prying of entities (e.g. doors)

Inheritance
System.Object
PryingSystem
Namespace: Content.Shared.Prying.Systems
Assembly: Content.Shared.dll
Syntax
public sealed class PryingSystem : EntitySystem

Methods

| Improve this Doc View Source

Initialize()

Declaration
public override void Initialize()
| Improve this Doc View Source

TryPry(EntityUid, EntityUid, out Nullable<DoAfterId>)

Try to pry an entity.

Declaration
public bool TryPry(EntityUid target, EntityUid user, out DoAfterId? id)
Parameters
Type Name Description
EntityUid target
EntityUid user
System.Nullable<Content.Shared.DoAfter.DoAfterId> id
Returns
Type Description
System.Boolean
| Improve this Doc View Source

TryPry(EntityUid, EntityUid, out Nullable<DoAfterId>, EntityUid)

Attempt to pry an entity.

Declaration
public bool TryPry(EntityUid target, EntityUid user, out DoAfterId? id, EntityUid tool)
Parameters
Type Name Description
EntityUid target
EntityUid user
System.Nullable<Content.Shared.DoAfter.DoAfterId> id
EntityUid tool
Returns
Type Description
System.Boolean
  • Improve this Doc
  • View Source
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾