Class SharedFultonSystem
Provides extraction devices that teleports the attached entity after elapses to the linked beacon.
Inheritance
System.Object
SharedFultonSystem
Assembly: Content.Shared.dll
Syntax
public abstract class SharedFultonSystem : EntitySystem
Fields
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Audio
Declaration
protected readonly SharedAudioSystem Audio
Field Value
Type |
Description |
SharedAudioSystem |
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EffectOffset
Declaration
protected static readonly Vector2 EffectOffset
Field Value
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EffectProto
Declaration
public const string EffectProto = null
Field Value
Type |
Description |
System.String |
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Timing
Declaration
protected readonly IGameTiming Timing
Field Value
Type |
Description |
Robust.Shared.Timing.IGameTiming |
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TransformSystem
Declaration
protected readonly SharedTransformSystem TransformSystem
Field Value
Type |
Description |
SharedTransformSystem |
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Methods
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Initialize()
Declaration
public override void Initialize()
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UpdateAppearance(EntityUid, FultonedComponent)
Declaration
protected virtual void UpdateAppearance(EntityUid uid, FultonedComponent fultoned)
Parameters