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Class MMIComponent

This is used for an entity that takes a brain in an item slot before transferring consciousness. Used for borg stuff.

Inheritance
System.Object
MMIComponent
Namespace: Content.Shared.Silicons.Borgs.Components
Assembly: Content.Shared.dll
Syntax
public sealed class MMIComponent : Component

Fields

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BrainSlot

The ItemSlot for this implanter

Declaration
public ItemSlot BrainSlot
Field Value
Type Description
ItemSlot
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BrainSlotId

The ID of the itemslot that holds the brain.

Declaration
public string BrainSlotId
Field Value
Type Description
System.String
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HasMindState

The sprite state when the brain inserted has a mind.

Declaration
public string HasMindState
Field Value
Type Description
System.String
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NoBrainState

The sprite state when there is no brain inserted.

Declaration
public string NoBrainState
Field Value
Type Description
System.String
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NoMindState

The sprite state when the brain inserted doesn't have a mind.

Declaration
public string NoMindState
Field Value
Type Description
System.String
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