Class MMIComponent
This is used for an entity that takes a brain in an item slot before transferring consciousness. Used for borg stuff.
Inheritance
System.Object
MMIComponent
Namespace: Content.Shared.Silicons.Borgs.Components
Assembly: Content.Shared.dll
Syntax
public sealed class MMIComponent : Component
Fields
| Improve this Doc View SourceBrainSlot
The ItemSlot for this implanter
Declaration
public ItemSlot BrainSlot
Field Value
Type | Description |
---|---|
ItemSlot |
BrainSlotId
The ID of the itemslot that holds the brain.
Declaration
public string BrainSlotId
Field Value
Type | Description |
---|---|
System.String |
HasMindState
The sprite state when the brain inserted has a mind.
Declaration
public string HasMindState
Field Value
Type | Description |
---|---|
System.String |
NoBrainState
The sprite state when there is no brain inserted.
Declaration
public string NoBrainState
Field Value
Type | Description |
---|---|
System.String |
NoMindState
The sprite state when the brain inserted doesn't have a mind.
Declaration
public string NoMindState
Field Value
Type | Description |
---|---|
System.String |