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Namespace Content.Shared.Speech

Classes

ScreamActionEvent

SpeakAttemptEvent

SpeechComponent

Component required for entities to be able to speak. (TODO: Entities can speak fine without this, this only forbids them speak if they have it and enabled is false.) Contains the option to let entities make noise when speaking, change speech verbs, datafields for the sounds in question, and relevant AudioParams.

SpeechSoundsPrototype

SpeechSystem

SpeechVerbPrototype

Handles replacing speech verbs and other conditional chat modifications like bolding or font type depending on punctuation or by directly overriding the prototype.

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