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Class StandingStateComponent

Inheritance
System.Object
StandingStateComponent
Namespace: Content.Shared.Standing
Assembly: Content.Shared.dll
Syntax
public sealed class StandingStateComponent : Component

Fields

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ChangedFixtures

List of fixtures that had their collision mask changed when the entity was downed. Required for re-adding the collision mask.

Declaration
public List<string> ChangedFixtures
Field Value
Type Description
List<System.String>

Properties

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DownSound

Declaration
public SoundSpecifier DownSound { get; }
Property Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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Standing

Declaration
public bool Standing { get; set; }
Property Value
Type Description
System.Boolean
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