Class HandTeleporterComponent
Creates portals. If two are created, both are linked together--otherwise the first teleports randomly.
Using it with both portals active deactivates both.
Inheritance
System.Object
HandTeleporterComponent
Assembly: Content.Shared.dll
Syntax
public sealed class HandTeleporterComponent : Component
Fields
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ClearPortalsSound
Declaration
public SoundSpecifier ClearPortalsSound
Field Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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FirstPortal
Declaration
public EntityUid? FirstPortal
Field Value
Type |
Description |
System.Nullable<EntityUid> |
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FirstPortalPrototype
Declaration
public string FirstPortalPrototype
Field Value
Type |
Description |
System.String |
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NewPortalSound
Declaration
public SoundSpecifier NewPortalSound
Field Value
Type |
Description |
Robust.Shared.Audio.SoundSpecifier |
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PortalCreationDelay
Delay for creating the portals in seconds.
Declaration
public float PortalCreationDelay
Field Value
Type |
Description |
System.Single |
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SecondPortal
Declaration
public EntityUid? SecondPortal
Field Value
Type |
Description |
System.Nullable<EntityUid> |
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SecondPortalPrototype
Declaration
public string SecondPortalPrototype
Field Value
Type |
Description |
System.String |
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