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Class HandTeleporterComponent

Creates portals. If two are created, both are linked together--otherwise the first teleports randomly. Using it with both portals active deactivates both.

Inheritance
System.Object
HandTeleporterComponent
Namespace: Content.Shared.Teleportation.Components
Assembly: Content.Shared.dll
Syntax
public sealed class HandTeleporterComponent : Component

Fields

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ClearPortalsSound

Declaration
public SoundSpecifier ClearPortalsSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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FirstPortal

Declaration
public EntityUid? FirstPortal
Field Value
Type Description
System.Nullable<EntityUid>
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FirstPortalPrototype

Declaration
public string FirstPortalPrototype
Field Value
Type Description
System.String
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NewPortalSound

Declaration
public SoundSpecifier NewPortalSound
Field Value
Type Description
Robust.Shared.Audio.SoundSpecifier
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PortalCreationDelay

Delay for creating the portals in seconds.

Declaration
public float PortalCreationDelay
Field Value
Type Description
System.Single
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SecondPortal

Declaration
public EntityUid? SecondPortal
Field Value
Type Description
System.Nullable<EntityUid>
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SecondPortalPrototype

Declaration
public string SecondPortalPrototype
Field Value
Type Description
System.String
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